Creating and Managing Carousels
Create a Ride
Section titled “Create a Ride”Stand at the intended center and run:
/carousel create spawn/carousel edit spawnChoose a unique, case-sensitive ID without dots, which are YAML path separators. New rides have eight adult horses, radius 4, one-tick updates, 2 degrees per update, vertical step 0.05 and maximum height 1. Riding and inventories are enabled; saddles, small horses, leashes and glow are disabled.
Inventory Editor
Section titled “Inventory Editor”| Control | Effect |
|---|---|
| Horse Amount | Left click adds one; right click removes one, with a minimum of one. Rebuilds the ride. |
| Small Horses | Changes adult/baby appearance and rebuilds the ride. |
| Allow Horse Riding | Changes access; Shift + left click dismounts current passengers. |
| Allow Horse Inventory | Controls opening the inventory. Inventory clicks while mounted remain blocked. |
| Horse Saddle | Changes equipment and rebuilds the ride. |
| Leash Settings | Changes holder visibility, height and inward offset. |
| Glow Settings | Selects fixed glow, randomized rainbow colors or no glow. |
| Set Carousel Location | Saves your position as center; also requires carousel.setlocation. |
Leash height/offset controls use left/right click for changes of 1, or Shift + left/right for 0.5. Height is at least 1 and capped at 10 before Minecraft 1.21. Offset is an inward radial displacement and may be negative; excessive values can move holders across the center.
Stop, Restart or Delete
Section titled “Stop, Restart or Delete”/carousel destroy spawn/carousel start spawn/carousel delete spawndestroy removes entities but keeps saved settings. Enable/reload starts the saved ride again. delete removes its saved entry too. Structural editor changes may restart rides and dismount passengers.