items.yml
The items.yml file defines the selector wand used to store the two corners of an arena’s game area.
Default Item
Section titled “Default Item”items: area-selector: material: BLAZE_ROD name: "<#FFAB00><bold>Game Area Selector" lore: - "<#FFCA28><bold>LEFT CLICK <#B0BEC5>to select the first corner." - "<#FFD54F><bold>RIGHT CLICK <#B0BEC5>to select and save the second corner."The setup menu gives this item a persistent arena ID, so each wand edits only the arena from which it was created.
Supported Properties
Section titled “Supported Properties”| Key | Description |
|---|---|
material | Bukkit material used for the wand. |
name | MiniMessage display name. |
lore | MiniMessage instruction lines. |
amount | Optional item stack amount supported by the item loader. |
glow | Optional visual enchantment glint supported by the item loader. |
Selector Controls
Section titled “Selector Controls”- Left-click a block: Sets the first corner and starts a new selection.
- Right-click a block: Requires the first corner, saves the second corner, and updates the arena cuboid.
The tool reports coordinates and total selected block count through messages.yml.
Applying Changes
Section titled “Applying Changes”/kotl reload