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Warden Party Documentation

Warden Party is a configurable Minecraft boss plugin built around custom Warden encounters, scheduled spawns, natural Warden replacement, reward commands, and a Phantom-based vulnerability phase.

It is designed for servers that want a repeatable world boss experience without hard-coding each event by hand. You define boss variants, configure when and where they appear, control how players can damage them, and automate rewards for participation and top performers.

Warden Party includes a compact command set for managing Warden bosses, plugin behavior, and live event control.

Warden Party exposes its core systems through a focused set of configuration files for combat behavior, automation, and messaging.

These guides cover the systems that make Warden Party more than a simple summon command.

Warden Party supports PlaceholderAPI for active boss data, scheduler countdowns, and live damage or hit rankings.