Natural Spawning
Warden Party can intercept naturally spawned Wardens and replace them with one of your configured boss profiles. This makes the plugin useful even outside scheduled events.
Weighted Profile List
Section titled “Weighted Profile List”The naturally-spawning-wardens.list section accepts entries in the form:
profile-id:chanceExample:
default:20ancient:5This means the default boss has a 20% chance to replace a naturally spawned Warden, while ancient has a 5% chance.
only-one
Section titled “only-one”If only-one is enabled, the plugin will pick just one qualifying boss entry even if multiple entries pass their chance checks.
If disabled, multiple lucky entries can all succeed, which can create more than one boss replacement behavior during the same spawn event.
remove-default-one
Section titled “remove-default-one”If remove-default-one is enabled, the vanilla Warden is cancelled or removed so only your configured boss remains.
This is the setting most servers will want when using natural replacement mode.
disable-creature-spawn
Section titled “disable-creature-spawn”This option is powerful and should be used carefully.
If enabled, the plugin cancels other natural creature spawns entirely during the event check. Only use it if you intentionally want to reshape natural mob spawning in that world or environment.