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items.yml

The items.yml file allows you to define the visual and functional properties of items used within the plugin, such as the lobby leave tool or special game-specific items.


Every item in the configuration follows a standard format. Here is an example of the default lobby leave item:

lobby-items:
leave-item:
name: "<#FF5252><bold>Return to Lobby"
material: RED_BED
slot: 8
lore:
- "<#B0BEC5>Right-click to leave the game"
- "<#B0BEC5>and return to the hub."

You can use the following keys to further customize your items:

KeyDescriptionExample
materialThe material name for the item.DIAMOND_SWORD
amountThe quantity of the item in the stack.1
nameThe display name of the item.<gold>Santa's Blade
loreA list of lines for the item’s description.- "<gray>Line 1"
custom-model-dataSets the CustomModelData integer for resource pack models.12345
glowIf true, adds an enchantment glow without visible enchants.true
enchantsA list of enchantments and levels.SHARPNESS:5
item-flagsHides certain item attributes (e.g., attributes, enchants).HIDE_ENCHANTS
unbreakablePrevents the item from losing durability.true
durabilitySets the remaining durability of the item.100
hide-tooltipHides the default Minecraft tooltip for the item.true
dataUsed for specific legacy data values.1
Custom KeysRepresents any other arbitrary keys not listed above.my-custom-tag: "value"

Santa Says features native integration with Oraxen, allowing you to use high-quality custom textures and 3D models for your game items.

To use an Oraxen item, instead of defining a standard material, use the oraxen: prefix followed by the item ID defined in your configuration.

custom-game-item:
material: "oraxen:flame_sword"
name: "<gradient:orange:red>Flame Sword</gradient>"
glow: true