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PlaceholderAPI

Install PlaceholderAPI and restart the server. Maze Engine registers its expansion automatically. Use these expressions in a PlaceholderAPI-aware plugin; no eCloud download is required.

Values are cached and refreshed every 10 ticks. Identifiers and fields are case-insensitive. Counts include saved records even when busy or failed; a newly accepted creation still planning its graph has no saved record yet.

PlaceholderValue
%mazeengine_count%Number of currently held saved maze records
%mazeengine_preset_count%Number of currently configured presets
%mazeengine_active_operations%Active operations, including planning and spawn-point persistence
%mazeengine_owned_count%Records owned by the supplied player’s UUID; 0 without a player

Replace garden with a saved maze identifier. Current-maze expressions select the saved volume containing the online player’s world position, including its Y coordinate. Being above the roof or below the floor is outside that volume.

Named maze placeholderCurrent maze placeholderValue
%mazeengine_maze_garden_name%%mazeengine_current_name%Normalized identifier
%mazeengine_maze_garden_theme%%mazeengine_current_theme%Saved preset’s display name
%mazeengine_maze_garden_difficulty%%mazeengine_current_difficulty%Easy, Medium, or Hard metadata label
%mazeengine_maze_garden_seed%%mazeengine_current_seed%Signed deterministic seed
%mazeengine_maze_garden_status%%mazeengine_current_status%Record status such as Ready or Failed
%mazeengine_maze_garden_cells_width%%mazeengine_current_cells_width%Logical width in cells
%mazeengine_maze_garden_cells_depth%%mazeengine_current_cells_depth%Logical depth in cells
%mazeengine_maze_garden_path_width%%mazeengine_current_path_width%Corridor width in blocks
%mazeengine_maze_garden_wall_thickness%%mazeengine_current_wall_thickness%Wall thickness in blocks
%mazeengine_maze_garden_wall_height%%mazeengine_current_wall_height%Wall height above the floor
%mazeengine_maze_garden_roof%%mazeengine_current_roof%true or false
%mazeengine_maze_garden_route_length%%mazeengine_current_route_length%Entrance-to-exit cell transitions
%mazeengine_maze_garden_dead_ends%%mazeengine_current_dead_ends%Saved graph’s dead-end count
%mazeengine_maze_garden_progress%%mazeengine_current_progress%Active percentage; idle ready record is 100, other idle states are 0
%mazeengine_maze_garden_snapshot%%mazeengine_current_snapshot%Whether the record indicates a captured original snapshot

The theme and geometry refer to the maze’s frozen preset, rather than the current file used for future creation. Snapshot true indicates the record’s capture state; it does not verify that a file remains present on disk at every placeholder request.

Recognized named fields for a missing maze return empty text. Recognized current fields return empty text when the supplied player has no matching current saved volume. Unknown fields return null to PlaceholderAPI as unsupported expressions.

current_* uses the online-location cache. Offline player lookups do not discover an offline position. owned_count uses the supplied UUID and therefore does not depend on the player standing in a maze.

/papi parse me %mazeengine_count%
/papi parse me %mazeengine_owned_count%
/papi parse me %mazeengine_maze_garden_status%
/papi parse me %mazeengine_current_route_length%

If a consuming plugin shows the expression unchanged, confirm its own PlaceholderAPI support, check Maze Engine’s expansion registration log, and verify the field spelling. If the value is empty, check that the named record exists or that the player is inside the saved bounds.