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stats.yml is used when database: flat is selected or when the database selector is absent or invalid.

Player records are stored below their UUID and include every persistent statistic. The flat-file implementation can load active players, inspect offline players, build the leaderboard cache, and save all currently loaded users.

Do not edit stats.yml while the server is running. A later save can overwrite manual changes.


The Snake saves player inventories before joining a game and before entering the arena editor. The inventory is restored after leaving, after editor mode ends, or when a disconnected player rejoins and is sent to the arena end location.


For a complete backup, stop the server and copy the entire /plugins/Snake/ directory. If MySQL is enabled, back up the configured statistics table as well.