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Arena Options

Arena options are edited through the Options inventory and saved into arena.yml when the editor’s Save item is used.

OptionDefaultControls
End Timer100 ticksDelay between the result and teleporting the player to the end location. Left or right click changes 1 tick; shift-click changes 10.
Tick Interval3 ticksDelay between snake movements. Left click subtracts 1 and right click adds 1. Minimum is 1.
Wrap AroundEnabledWhether crossing an edge wraps to the opposite side or ends the round.
Head Opposite MovementDisabledWhether a one-block snake may reverse direction. Reversal remains blocked after growth.
Target Score0Points required to win. 0 means the player must collect every possible apple and fill the board.

The Customize Game Blocks page controls:

OptionDefault
Snake HeadWHITE_WOOL
Snake SegmentsGRAY_WOOL
AppleYELLOW_TERRACOTTA

To replace a block type, place a block item on the cursor and click the corresponding menu entry. Air and non-block items are rejected.


Changes remain in the active editor object until Save is used. Closing the menu does not replace the need to save. After all four locations are valid, saving marks the arena ready and starts its waiting task.