Arena Options
Arena options are edited through the Options inventory and saved into arena.yml when the editor’s Save item is used.
Gameplay Options
Section titled “Gameplay Options”| Option | Default | Controls |
|---|---|---|
| End Timer | 100 ticks | Delay between the result and teleporting the player to the end location. Left or right click changes 1 tick; shift-click changes 10. |
| Tick Interval | 3 ticks | Delay between snake movements. Left click subtracts 1 and right click adds 1. Minimum is 1. |
| Wrap Around | Enabled | Whether crossing an edge wraps to the opposite side or ends the round. |
| Head Opposite Movement | Disabled | Whether a one-block snake may reverse direction. Reversal remains blocked after growth. |
| Target Score | 0 | Points required to win. 0 means the player must collect every possible apple and fill the board. |
Game Blocks
Section titled “Game Blocks”The Customize Game Blocks page controls:
| Option | Default |
|---|---|
| Snake Head | WHITE_WOOL |
| Snake Segments | GRAY_WOOL |
| Apple | YELLOW_TERRACOTTA |
To replace a block type, place a block item on the cursor and click the corresponding menu entry. Air and non-block items are rejected.
Saving Rules
Section titled “Saving Rules”Changes remain in the active editor object until Save is used. Closing the menu does not replace the need to save. After all four locations are valid, saving marks the arena ready and starts its waiting task.