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Admin Commands

All commands can use /whackme or /wm. Console availability is noted where relevant.


Displays the installed version and author. Administrators also receive a pointer to the help menu.

Terminal window
/wm
  • Permission: whackme.command.help (granted by default)
  • Sender: Player or console

Displays player commands, then adds administrative commands when the sender has whackme.admin.help. If debug mode is enabled, the debug section is appended as well.

Terminal window
/wm help
  • Permission: whackme.command.help
  • Sender: Player or console

Reloads messages, config options, command policy, menu items, event profiling, signs, boss bar settings, sounds, and live game presentation.

Terminal window
/wm reload
  • Permission: whackme.admin.reload
  • Sender: Player or console

Force-stops an active game without applying its run statistics.

Terminal window
/wm stop [arena]
  • Permission: whackme.admin.stop
  • Sender: Player or console; the console must provide an arena ID.

Without an argument, a player targets their current arena. With an arena ID, the command can stop a game remotely. The player is restored and moved to the end location, and GameStopEvent reports STOP_COMMAND.


Removes an online player from their current Whack Me game.

Terminal window
/wm kick <player>
  • Permission: whackme.admin.kick
  • Sender: Player

The player is restored and teleported to the end location. Unlike /wm stop, the kick follows the normal finish path and can apply the current run result.


Players inside an arena can be restricted to configured commands. Grant the following permission to staff who need unrestricted command access during a run:

whackme.commandblock.bypass

The separate whackme.cooldown.bypass permission ignores the replay cooldown.