sounds.yml
Each sound entry can be enabled independently and has a registry name, volume, and pitch.
Sound Events
Section titled “Sound Events”| Key | Default sound | Trigger |
|---|---|---|
point | ENTITY_EXPERIENCE_ORB_PICKUP | A green block is hit. |
minus-point | BLOCK_NOTE_BLOCK_BASS | A red block is hit. |
ouch | Empty | An already-hit gray block is struck again. |
game-finished | ENTITY_PLAYER_LEVELUP | A normal finish without a new arena record. |
record-broken | UI_TOAST_CHALLENGE_COMPLETE | A new arena record is established. |
Entry Format
Section titled “Entry Format”sounds: point: enabled: true sound: ENTITY_EXPERIENCE_ORB_PICKUP volume: 1.0 pitch: 2.0- Set
enabled: falseto disable an event. - An empty
soundalso disables playback for that entry. - Registry names such as
minecraft:entity.experience_orb.pickup, dotted names, and Bukkit-style enum names are accepted. - Invalid names are skipped and logged during load.
Volume controls audible range as well as loudness. Pitch is commonly kept between 0.5 and 2.0.
Apply changes with /wm reload.